Call of Bubble
Call of Bubble is a 3D shooter game developed in Unity for Global Game Jam 2025 by team Hatsune Miku Fanclub.
We were a team of four people and we aimed to create a 3D game on the game jam theme which was “Bubbles”. We were aiming for late 00s feeling in the game, and together with the team we managed to create a fun little first person shooter where the goal is to kill all the bubbles in the level. I worked as a programmer, audio engineer and composer on this project.
You can view the entry on the global game jam site here. A gameplay video is available on this link if you are interested. The source code can be found on github.
The team consisted of Stefan, who worked on the 3D assets for this project, while Sofija, David and me worked as programmers.